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Another thing that makes this moment so powerful is that it’s done so in a way that only Half Life could achieve. This is the first real moment of equilibrium that exists in the game, that soon gives way to a full on shift of power. Why is it so satisfying? Up until that point in the game, you’ve been paraded around and dehumanized by these guys that are clearly more powerful and dangerous than you.
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Naturally a crime like this can’t be punished in a world where Gordon Freeman exists, so you dispense some quick crowbar justice and call it a day. That’s when you turn the corner and bear witness to two Combine soldiers about to play an extended game of Pinata with a pair of civilians. Now you’re ready to go and explore this brave new world after a quick jaunt in some canal system. You’ve just narrowly escaped incarceration with your life, and your head intact, and managed to get your hands on your old buddy the crowbar. So what are the most satisfying Combine deaths of all time? Let’s walk through the Top Three Combine Deaths, and find out.Īt number 3 is the dynamic duo of tunnel beatings at the very beginning of “Route Kanal” in Half Life 2. Putting down a Combine soldier in a tough firefight, and being rewarded with the sound of him flat-lining sure has made me chuckle more times than I can count. So it should come as no surprise that killing these guys is one of the most satisfying experiences in gaming. The Combine frequently have you outgunned, outnumbered, and therefore represent a real legitimate threat every single time they show up. It is at that moment that you start to realize that there isn’t a lot of wiggle room with these guys, and as the game progresses you discover that they aren’t limited to electrified batons. Your first real interaction with a Combine soldier comes when you meet one who shifts the responsibility of petty littering onto you under the threat of being beaten with an electric baton.
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From the very first moment that you meet a combine soldier you know it isn’t going to be fun times for Mr. These guys are the backbone of the industry of oppression that seems to be fueling the economy of Half Life 2.
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