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The use of the gun will allow you to reach previously unreachable places, with or without tricks. The game will offer you a portal gun that can be used to create a portal, which of course, is used to travel from one spot to another. If you think that the game will somehow involve portals, you’re right.
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Funny posters are also placed on the wall for your entertainment. The clever execution of telling jokes while providing a decent story is something that is hard to do, but achieved perfectly in this game. If you insist on having a story, the game also has a story hidden beneath the jokes. They still make me smile sometimes though, and the unique way of storytelling is also done without making the jokes to be forced. Most dialogues are just about tests and jokes, which I didn’t find to be funny due to my low sense of humor. It was satisfying to watch the loading screen this way instead of looking at still images or seeing a number goes up to 100. A beautiful-looking image will be displayed on the screen which will be updated as the progress bar goes higher – whether it’ll be given more detail or zoomed out. The game seems to do a clever job in utilizing the slow loading time by implementing a nice loading screen. Luckily, the game mostly takes place inside the facility, even when you’re outside the testing room since the facility is very vast. Grasses look jagged and backgrounds are empty – it reminds me of the visuals in retro 3D games. Everything looks clean and detailed except for two areas after you go outside the facility. The use of fogs when you are outside the rooms is also done brilliantly to give more atmosphere to the area. As a first-person game, the game shows the environment, both as ruined facility and some white, machinery areas very well.
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